Notes from the kernel up — on eBPF, security research, and the strange joy of debugging a verifier rejection at 2am.
I'm Mohammed Yasin — security engineer writing about kernel-level offense and cloud-native defense. eBPF today, shaders tomorrow, the occasional bootkit for fun.
Why I'm writing about kernel security, eBPF internals, and the offensive/defensive divide.
How I built a portfolio site with a custom Three.js rendering engine, post-processing pipeline, and shader-driven interactions.
A practical introduction to writing vertex and fragment shaders for Three.js, covering coordinate spaces, uniforms, and common patterns.